A social game developer creating a series of free-to-play mobile games.
Pocket Gems wants to build the greatest games and interactive entertainment in the world. That’s the mission our founders began with in an apartment above a pizza shop back in 2009 and we continue it today.
Pocket Gems has grown to over 250 people in San Francisco. With $155 million in backing from Sequoia Capital and Tencent, we’re constantly breaking new ground with graphically rich mobile games, fun new genres of mobile entertainment, and innovative technologies like our mobile-first Mantis Engine.
Our products have been downloaded over 325 million times by players around the world. Most recently, we’ve launched Episode, a mobile storytelling network and platform, and War Dragons, a visually stunning 3D real-time strategy game.
As a Senior Software Engineer on the Cross Platform team, you will work on a cross-platform technology that allows iOS apps to run on Android automatically, without extensive changes to the original Objective-C or C++ code. This platform has been battle tested with several top grossing apps we’ve shipped on Google Play Store to millions of users. Our Platform team works closely with our App teams, so you’ll quickly see your work in the hands of millions of users.
What You’ll Do:
Master a build system
Integrate third-party libraries
Add support for latest Objective-C features
Build abstractions that enable other teams to write platform-agnostic code
What You Bring to the Cross Platform Team:
Strong knowledge of OpenGL ES, Objective-C, C++ (or related tech/languages)
3+ year of practical experience in shipping major iOS apps and/or developing cross-platform technologies
Experience with build systems and cross-compiling toolchains
A working knowledge of Android Java APIs, JNI, NDK
Extra Gems for:
Familiarity with any of these Open Source projects: GNUstep, CFLite, Cocotron, Clang, cocos2d