Sorry. This page is not yet translated.
Pocket Gems

A social game developer creating a series of free-to-play mobile games.

Lead Game Designer
San Francisco, CA, US
Job Description / Skills Required

Pocket Gems wants to build the greatest games and interactive entertainment in the world. That’s the mission our founders began with in an apartment above a pizza shop back in 2009 and we continue it today.

Pocket Gems has grown to over 250 people in San Francisco. With $155 million in backing from Sequoia Capital and Tencent, we’re constantly breaking new ground with graphically rich mobile games, fun new genres of mobile entertainment, and innovative technologies like our mobile-first Mantis Engine.

Our products have been downloaded over 325 million times by players around the world. Most recently, we’ve launched Episode, a mobile storytelling network and platform, and War Dragons, a visually stunning 3D real-time strategy game.

A Lead Game Designer will join one of our new teams working on, what we call, our "core" games. We are looking for a talented designer who is excited to bring AAA quality work to help establish Pocket Gems as a leader in polished, yet deep multiplayer gameplay. We are passionate about shaping and defining games as we know it on mobile!

What You'll Do:

Use your excellent system design and game development experience to lead the design vision and project roadmap
Be actively involved in the creative process, communicating closely with project leads and guiding other designers towards the project vision
Work directly on upcoming designs, getting your hands dirty and assisting in implementations using a variety of tools
Lead production of new features by working closely with engineers and artists
As a seasoned veteran and experienced manager you’ll mentor other game designers to aid them in the development of their craft
What You Bring to the Design Team:

5+ years of experience in game design
1+ years of experience managing direct reports
Deep understanding of social PvP games (MMO, SLG or similar)
Comfortable with spreadsheets and economy, balance and parameters
Ability to conceptualize, prototype, and iterate on features
Strong design mentality and intuition for game mechanics and game flow
Avid gamer across multiple platforms and genres
Ability to communicate clearly and work effectively with others
Self-organization and self-motivation